Requirements: build/buy objects

What to upload:

Note: we only accept sets of objects, not single creations unless by special prior arrangement with the submissions team (for example: unique scripted objects).

When uploading objects, place all object package files and the images you wish to use in a single zip.  


Screenshots:

Essential

  • The size must be 4:3 aspect ratio.  The smallest is 920 x 690 and the largest is 1024 x 768 (recommended)
  • No grid lines (use "Live" mode to avoid this when taking screenshots in-game)
  • Must be PG-13

Recommended

  • Include a screenshot that sets out every piece in your set against a plain background.  This will help people see exactly what's included.

We reject screenshots when:

  • they don't meet all of the 'Essential' requirements above
  • they're poor quality or too dark, or are obscured too much by text or other images
  • they misrepresent the content you're uploading (for example: have been edited in a paint program or imply that the set includes content when it does not)
  • they contain named and/or known brands (for legal reasons)

Links:

Essential

  • for retextures, please provide links to the original mesh unless it is an in-game object you've retextured
  • links must point to the original creator's file (not a re-uploaded version)

We reject links when:

  • they don't meet the 'Essential" list above
  • they point to file-sharing or adware sites such as Megafile or AdFly 
  • they point to content not freely available to the user (e.g. content locked behind a pay-wall)
  • they're broken

The objects:

Essential

  • must be your own work, or the license of the original creator allows you to alter and re-upload their work on a public site where others may download for their game.
  • must not be a commercial brand (this can lead to legal action taken against us so we don't allow brands of any kind)
  • must be within polycount limits (meshes)
  • must be textured seamlessly (meshes and retextures)
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